The Chair of Human Media Interaction is the main research group responsible for the Master’s programme in Interaction Technology. Its activities focus on multimodal interaction: from brain computer interfaces to social robots. Working at the interface between computer science and the social sciences, the group investigates, designs and evaluates novel forms of human-computer interaction.
Some examples of our research:
- A multi-modal serious game with intelligent virtual characters. A game for the training of social skills of police officers (improving their social awareness). Players of the game have to resolve a conflict with a group of loitering juveniles; they interact with virtual characters (the juveniles) in a 3D environment using a full-body immersive virtual reality system.
- The Fun Robotic Outdoor Guide: turns autonomous outdoor robots into viable location-based service providers.
- A tactile sleeve for social touch: What are the effects of mediated social touch? When two persons both wear a sleeve, a touch to the sleeve of one person is felt as a vibration on the sleeve of the other person. This way, the tactile sleeve for social touch enables two people to touch each other over a distance.
- Mixed reality technology to enhance dining experiences: exploring the use of mixed reality technology to digitally (using visual, auditory, olfactory, and tactile stimuli) enhance the experience of consuming food and beverages.
The Interaction Technology group is part of the CTIT Research Institute (Centre for Telecommunication and Information Technology).