The Master’s in Interaction Technology consists of two years, in which you will collect a total of 120 EC. What your curriculum looks like is completely up to you! Apart from one mandatory course, you have a great deal of freedom in composing your own Master’s, with many electives you can choose from, as long as you comply with the requirements of the programme.
Structure
You will build your curriculum around six pillars. Within each pillar, there’s a large variety of courses you can choose from. You need to select a minimum amount of courses within each of these pillars, to help you gain knowledge and skills across the full breadth of the field of interaction technology. Additionally, you will benefit from extra elective space – 25 EC – which you can fill up with any course of any pillar, or even more advanced courses on a specific subject. The course Foundations of Interaction Technology is mandatory for all students.
Together with the programme mentor, you will discuss how to compose a set of courses meeting your specific interests, while also complying with the coherence of the programme as a whole.
Master's thesis
The last semester is dedicated to your master’s thesis. The choice of your graduation subject is largely up to you. You could focus on the development of a certain type of interactive technology within a specific context, like a social robot, serious game, or conversational agent. Or you can perform an experiment to evaluate how people interact with a certain type of technology. You can even explore futuristic interaction methods. For example: is it possible to control a game with your mind? Wherever your interests lie, there’s a wide variety of interesting and societally relevant topics you can choose from. You can also choose to complete your final project at an external company or a partner university abroad!