Research: the Human Media Interaction research group

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The Chair of Human Media Interaction is the main research group responsible for the Master’s in Interaction Technology. Its activities focus on multimodal interaction: from brain-computer interfaces to social robots. Working at the interface between computer science and the social sciences, the group investigates, designs and evaluates novel forms of human-computer interaction. 

Examples of our research

  • Interactive playground

    The interactive systems we create range from wearable devices and smart material interfaces to ambient environments. Example applications include ambient entertainment, interactive playgrounds, mediated social touch, and smart material-based visitor guiding systems.

  • Conversational and Interactive Agents

    Using computer vision and speech technology, we observe the human conversational participant’s body and head movements, facial expressions, and paralinguistic vocalisations and detect social cues. These are used to model the interaction, and to generate the agent’s appropriate conversational behavior.

  • Storytelling and Serious Games

    We work on mobile, distributed multi-device coaching and multimodal training games, using embodied agents and interactive narrative to provide context-adaptive feedback. Examples of application areas are social awareness training for police or motivational health coaching for rehabilitating people.

  • Brain-computer Interaction

    We have developed and evaluated BCI-controlled games incorporating custom BCI pipelines, using various types of feedback as well as various mappings of mental tasks to in-game actions. We also look at the impact of brain-computer interfaces on society and ethical and moral issues related to the research, development and exploitation of such neurotechnologies.

  • Language and Multimedia: Analysis, Retrieval and Interaction

    We research models for the automatic analysis of data by exploiting the synergy between information retrieval, speech and language processing, and database technology.

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