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[B] Heritage biometrics – 3D acquisition design for fingerprints, scratches and toolmarks on works of art

master Assignment

Heritage Biometrics – 3D acquisition design for fingerprints, scratches and toolmarks on works of art

Type: Master EE/CREATE (Creative Technology)

Student: Unassigned

Duration: TBD (min. 6 months/fulltime)

If you are interested please contact:

Background:

In decorative arts, human impressions, scratches, and toolmarks, are often visible on the surface of sculptures made of terracotta, wax, and even bronze. Acquiring fingerprints and other types of patterns on centuries-old art pieces and using different setups is still an underexplored area of investigation.

Goals:

In a joint effort between the DMB Lab and the fotostudio at CCNL (CollectieCentrum Nederland, Amersfoort), the student will design and implement different 3D acquisition setups of marks left on plasticine under different conditions (e.g., wet, dry, complete, partial). She/he will then also implement a visual interface such that the patterns of interest can be detected and easily browsed throughout the 3D model.

DMB Lab:

The Data Management & Biometrics Lab has the following depth camera’s available:

Supervisor and main contact: Dzemila Sero (assistant professor DMB)

Co-supervisor: 

Your profile:

You are a graduate student with a strong experience in Sensor Design and Computer Vision. Part of the project requires critical thinking and exploring new directions, so you will also have the opportunity to go beyond current approaches.

Why join?

Who Should Apply?

References:

  1. Sero, Dzemila, et al. "The study of three-dimensional fingerprint recognition in cultural heritage: Trends and challenges." Journal on Computing and Cultural Heritage (JOCCH) 14.4 (2021): 1-20.
  2. Sero, Dzemila, et al. "Artist profiling using micro-CT scanning of a Rijksmuseum terracotta sculpture." Science Advances 9.38 (2023): eadg6073.