HERE YOU FIND AN OVERVIEW OF CURRENT AND FINISHED PROJECTS.
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Current projects
- Current projects
- 4D in the Digitalisation of Learning in Practice Placement
- Fostering student’s innovative capacity in undergraduate Building Technology Education (BTE)
- Lesson study as an organizational routine in secondary education in the Netherlands
- A multi-channel approach to studying the dynamics of effective collaboration in police-teams
- Accelerating skill development in the smart industry
- Centrum voor Veiligheid en Digitalisering
- CLIC-IT: Learning communities as innovation accelerator
- Enabling a strategic behavioral switch in negotiations: A reflective method to improve skill-based learning
- GoPro Learning Communites: Connecting learning at school and learning at the workplace
- Hit the gas! Learning communities to accelerate learning and innovation in the installation sector
- Implementing and sustaining organizational change
- Optimization in the formation of effective teams of students
- Shaping the Future of Higher Education; A Challenge-based Learning Course
- The best of both worlds: The interplay between self- and social regulation in teams
- Virtual Reality training of public speech skills in engineering education
Completed projects
- Completed projects
- Bridge the gap! Fostering the transition of STEM students to the technical labour market
- BUSLeague - Dedicated to stimulate demand for sustainable energy skills in the construction sector
- Connecting the dots: Task-oriented Virtual Reality for the training of situational awareness in secondary vocational engineering education
- Disruptive technologies / Virtual Reality Training Simulator & Virtual Reality & Augmented Reality EPLM 2.0
- The Kaleidoscope – Educational change
- Mind the gap! The transition of STEM students to the technological labour market
- Collaborating and knowledge-sharing in heterogenous expert teams: Research within the Extended Product Lifecycle Management (E-PLM) project 2.0
- Persistence prevails! Sustaining educational change in science and technology
- Taking workplace safety at construction sites to greater heights: VR training for scaffolders
- Time to care: Using sensor technology to describe social interactions in healthcare
- University teacher team learning in the context of innovation
- Well-being and belonginess of students under COVID-19: are we in this together?
- Factsheet well being 1st year students