Project Results

Theoretical Industry 4.0 PSM Skills Framework and Gamification Overview in PSM Education

In order to gain a comprehensive overview of future competence requirements of managers in PSM, PERSIST starts with an analysis of the scientific literature, accompanied by other more practice-oriented sources, such as job advertisements. The focus of this analysis is on the competences (a construct of knowledge, skills and traits) that are needed in the field of purchasing and supply management, in combination with high involvement of the implications of Industry 4.0.

At the same time, PERSIST maps developments in the use of gamification and serious games in higher education and especially in business administration and purchasing and supply management. Literature reviews on existing initiatives in education (academic and industry), which offer PSM courses dealing with the digital transformation (learning programs, modules, courses) are conducted.