How can we blend the best of digital and classroom learning to create richer, more succesful learning experiences?
What is Blended Learning?
Blended learning is defined as “the thoughtful integration of classroom face-to-face (F2F) learning with online learning” (Garrison & Vaughan, 2011). It is not about choosing one mode over the other, but about designing a connected learning environment where both reinforce each other. Blended learning should not be confused with the emergency remote teaching used during the COVID-19 lockdowns, where classes were delivered entirely online. Nor is it the same as hybrid teaching, which combines on-site and online participation simultaneously.
Online activities prepare for, extend, and reinforce classroom work, while in-class sessions build on and deepen what students have done online. More than a shift in delivery, blended learning is a shift in mindset; an intentional way to combine the strengths of digital tools with the irreplaceable value of face-to-face interaction. It invites us to reflect on where our students learn best, how we can make the most of our classroom time, and how digital tools can complement the unique value of face-to-face interaction. By combining the strengths of both modes, we give students flexibility and autonomy, while keeping them motivated and connected through meaningful interaction with us and their peers.
Reference: Garrison, D. R., & Vaughan, N. D. (2011). Blended learning in higher education: Framework, principles, and guidelines. San Francisco: John Wiley & Sons, Inc.
Foundational Concepts
Blended learning is not just a practical approach; it is grounded in well-established educational theories that explain why it can enhance teaching and learning. The following perspectives provide a foundation for understanding and designing effective blended experiences.
Toolbox & Templates
At UT, we have developed the IGOF model as a practical tool to design blended courses. Many teachers already use it to map teaching and learning activities across four quadrants, combining the dimensions of individual versus group learning and online versus face-to-face settings.
- Online–Individual: self-paced preparation
- F2F–Group: interactive classroom activities
- Online–Group: digital collaboration
- F2F–Individual: one-to-one interactions
For each quadrant, we have identified examples of learning and teaching activities, supported by suitable digital tools. These examples can serve as inspiration when you begin shaping your own blended course. Interested? Contact us for more information.

Reference: Pei, L., Poortman, C., Schildkamp, K., & Benes, N. (2025). Professional development for promoting a sense of community in blended learning. Professional development in education, 1-19.
Contact Information
You don’t have to figure out blended learning alone. We’re here to support you. You might begin by blending just a single activity, or you may be ready to rethink an entire program. In both cases, we are here to support you throughout the process. CELT brings expertise in course design and educational technology to support you at every stage. We can help you:
- Explore whether blended learning fits your course, module, or programme.
- Review and improve an existing blended course.
- Redesign your course into a blended format.
- Organise a tailored workshop on blended learning for your team, department or faculty.
Connect with our CELT Blended Learning experts:

