Increase in quality of medical care and a higher life expectancy have led to economical pressure on our healthcare systems. To counterbalance this, patients are doctored for shorter periods in hospitals and elderly enter in later stages into institutional care. We increasingly receive care at home and are expected to engage in a variety of forms of self-care and –monitoring. Technology plays an important role in this societal shift. Smart domestic products, wearables and applications are promising tokens for enabling us to stay independent, monitor our health, manage our own informal care network, stay in touch with professionals and even preventively help us to develop a healthy lifestyle.
In designing such technologies it is crucial to involve users, family members, and professional care-givers, to ensure that products and services will be effective, meaningful, ethically feasible and practically usable. In this research track, we develop suitable co-design methods to design such products and services, and tailor some of them specifically to particular user groups, such as people with dementia or an Autism Spectrum Condition.
Impact of ‘app’ reminders on health and wellbeing
The aim of this project is to understand the impact of app reminders on people’s emotions and motivation to pursue personally important goals, particularly in the domain of health and wellbeing applications. Since smartphone applications (‘apps’) provide individuals with solutions to numerous daily needs, they became a necessity in everyday life. One way in which such apps motivate users to engage in and maintain certain habits or behaviours is through sending reminders. Reminders are (often text-based) messages that remind the user of doing an activity or a task to accomplish a personally important goal. The focus of this project is on health and mental wellbeing goals in particular, such as exercising, meditating, or healthy eating. The end-goal is to create a theoretical framework that can inform the design of app reminders in a way to facilitate appropriate motivational responses from end-users.