Publications

Alejandro Catala, Hannie Gijlers, and Iris Visser. 2022. Guidance in Storytelling Tables Supports Emotional Development in Kindergartners. Multimedia Tools and Applications: 1224: New Frontiers in Multimedia-based and Multimodal HCI. DOI: https://doi.org/10.1007/s11042-022-14049-7

Alejandro Catala, Mariët Theune, and Dirk Heylen. 2017. My Tablet Is Moving Around, Can I Touch It?. In: Proceedings of the Eleventh International Conference on Tangible, Embedded, and Embodied Interaction (TEI '17). ACM, New York, NY, USA, 495-502. DOI: https://doi.org/10.1145/3024969.3025082

Alejandro Catala, Mariët Theune, Hannie Gijlers, and Dirk Heylen. 2017. Storytelling as a Creative Activity in the Classroom. In: Proceedings of the 2017 ACM SIGCHI Conference on Creativity and Cognition (C&C '17). ACM, New York, NY, USA, 237-242. DOI: https://doi.org/10.1145/3059454.3078857

Alejandro Catala, Mariët Theune, Dennis Reidsma, Silke ter Stal, and Dirk Heylen. 2017. Exploring Children’s Use of a Remotely Controlled Surfacebot Character for Storytelling. In: 9th International Conference on Intelligent Technologies for Interactive Entertainment, INTETAIN 2017, 10 pages (2017)

Alejandro Catala, Mariët Theune, Cristina Sylla, and Pedro Ribeiro. 2017. Bringing Together Interactive Digital Storytelling with Tangible Interaction: Challenges and Opportunities. In: Nunes N., Oakley I., Nisi V. (eds) Interactive Storytelling. ICIDS 2017. Lecture Notes in Computer Science, vol 10690. Springer, Cham DOI: https://doi.org/10.1007/978-3-319-71027-3_51

Federico Fabiano, Hannah R. M. Pelikan, Jelle Pingen, Judith Zissoldt, Alejandro Catala, and Mariët Theune. 2017. Designing a Co-Creative Dancing Robotic Tablet. In: 6th International Workshop on Computational Creativity, Concept Invention, and General Intelligence. Madrid, December 15th 2017.

Wouter Kaag, Mariët Theune, and Theo Huibers. 2020. Designing a Learning Robot to Encourage Collaboration Between Children. In: Proceedings of Design, Learning, and Innovation (DLI 2020). Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, Springer. DOI: https://doi.org/10.1007/978-3-030-78448-5_11

Silke ter Stal, Alejandro Catala, Mariët Theune, and Dennis Reidsma. 2020. Designing a Smart Toy Interactive Setting for Creating Stories: From free play to story structure and reflection support. In: A. Brooks, & E. I. Brooks (Eds.), Interactivity, Game Creation, Design, Learning, and Innovation: 8th EAI International Conference, ArtsIT 2019, and 4th EAI International Conference, DLI 2019, pp. 601-610. Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, LNICST; Vol. 328 LNICST. Springer. DOI: https://doi.org/10.1007/978-3-030-53294-9_44

Gijs Verhoeven, Alejandro Catala, and Mariët Theune. 2018. Designing a Playful Robot Application for Second Language Learning. In: Interactivity, Game Creation, Design, Learning, and Innovation: Proceedings of the 7th EAI International Conference, ArtsIT 2018, and 3rd EAI International Conference, DLI 2018, pp. 385-394. Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering; Vol. 265. Springer. DOI: https://doi.org/10.1007/978-3-030-06134-0_42