Implicit promotion of vitality among breast cancer patients through eHealth app
Type of assignment: BA
Internal or external?: Internal
Maximum number of students: 3
Individual collecting of data? Yes
Type of research: Different options (qualitative, quantitative, mixed-methods)
Description of the assignment:
The app includes a simple, repeated training that is also called CBM (= Cognitive Bias Modification). This training has already shown beneficial effects in anxiety, depression, chronic pain and addiction. The CBM training consists of an eHealth computer ‘game’ in which participants connect concepts that directly relate to themselves (e.g., I) with words related to vitality (e.g., energetic), and concepts related to others (e.g. them) to words related to fatigue (e.g. exhausted), for a maximum of 10 minutes per day. The goal of this app is to modify the self-image of patients in the direction of vitality, and indirectly also promote vitality-related behaviour. There are various options for students within this project, such as testing the app in the general population.
Who are we looking for? Students who have already gained some experience in measuring implicit processes (such as in the BA module Health Psychology & Applied Technology) and who are interested in expanding their basic knowledge and skills and applying them to fatigue and vitality.
What are we offering? Contribution to an ongoing innovative project of the University of Twente and Ziekenhuis Groep Twente (ZGT)
More information?: email@example.com
Supervisor: to be determined