INSTRUCTIONAL DESIGN PROJECT

Content

Twente Academy organizes master classes for high school students (VWO). The master classes are based on research done at our university. They involve lectures from UT members, schoolwork, homework, and often doing experiments in the UT learner lab.

In this course, you will design, in teams, learning activities for (parts of) a master class. You will be asked to systematically identify the learning wishes and needs of the users (students and teachers) and design a coherent set of learning materials. As part of the assignment, a faculty member, a schoolteacher, a learner lab assistant, or you will try out your design.

The following questions are central in this module: What vision on learning and teaching is underpinning your design? What are the learning goals of your lesson series? What learning and instructional strategies are put central? What is the role of technology? How do you want to assess whether the learners have reached the learning goals? What support do the teachers need for an optimal implementation of your design?

By designing your learning activities and by reflecting on that process and its outcomes, you will gain more insight in your own experiences as designer, learner, and (possibly) teacher.

General information

This course will take place in the first quartile of your second year. It will be given by Irene Visscher-Voerman en Jan van der Meij.

Teachers

Jan van der Meij

Jan van der Meij

Jan van der Meij (1970) is assistant professor at the research group of Instruction Technology. After becoming a qualified teacher in electronics and obtaining his master’s degree in Applied Educational Sciences, he worked at the educational software design department of the National Centre for Innovation of Education and Training in ‘s-Hertogenbosch. Afterwards, he started his PhD project at the University of Twente in 2001 and became a full-time employee in 2006. He defended his thesis entitled “Support for learning with multiple representations: Designing simulation-based learning environments” in 2007.

His research interests are with learning with different dynamic representations in simulation based education environments based on learning by questioning. He has special interest in the ways in which to support students in the process of relating different representations and the translation between them. Moreover, he gives cognitive and motivational help in pedagogics.

 

 

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Irene Visscher-Voerman

Irene Visscher-Voerman has been head of the bachelor Onderwijskunde and the master Educational Science & Technology since 2007. As head, she is responsible for the quality of both courses, their content and the coherence of the programme. She does so together with the teachers, the chair holders, the education committee, and the exam committee. Moreover, she is responsible for both the recruitment and public relations towards the (future) students. In addition, she acts as a guest teacher on differing topics and guides students with research or design assignments.

She started her studies in Applied Educational Science in 1988, and completed them in 1993 with a doctoral degree. From 1993 till 2009 she worked at the department of Curriculum Design and Education Innovation as both researcher and teacher. She promoted in 1999 on the topic of Design Approaches in Training and Education: A Reconstructive Approach. During her career, she was the recipient of a number of awards, among which are the award of the magazine Educational Technology, Research and Development for the best article in 2004, the EDMM education award ‘Leiden en begeleiden' in 2003 and the UT education award 'Onderwijs en kwaliteit' in 1999.

 

 

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