Programme structure

The two-year Master’s in Interaction Technology comprises at least 120 credits and is taught entirely in English. The curriculum consists of the following elements and has a minimum of 120 EC. 

The structure of the program consists of courses divided over six pillars, research topics, and a graduation project. During their first quarter students have to take Foundations of Interaction Technology and one course out of the Technology pillar.

The programme needs to fulfil the following requirements: 

  • Technology pillar: ≥ 20 EC (incl. Foundations of Interaction Technology: 5 EC)
  • Understanding Humans and Context pillar: ≥ 10 EC
  • Research pillar: ≥ 10 EC
  • Design pillar: ≥ 5 EC                                           
  • Impact, Innovation and Entrepreneurship pillar: ≥ 5 EC
  • Storytelling pillar: ≥ 5 EC
  • Electives (25 EC free choice of pillar)
  • Research Topics (10 EC)
  • Final Project (30 EC)

The total course programme adds up to at least 120 EC.

Course programme approval
A choice of courses becomes a course programme once it has been approved and signed by the programme mentor. The programme mentor has the authority to refuse his approval even if the choice of units is within the limitations of the requirements listed. In some cases the admissions board may issue a certificate of admission with additional requirements.

EIT Digital Master School: Human Computer Interaction and Design
Students whose admission to the I-Tech programme is derived from, or constitutes a part of, their admission to a special programme within the EIT Digital Master School (EIT HCID) may have a course programme which deviates from the requirements listed. The requirements and programmes for EIT students can be found under EIT Digital HCID programme.

Pillars and course overview

All I-Tech courses are or will be assigned to one or two pillars according to the I-Tech pillar overview 2019-2020.When courses are assigned to two pillars, which is the maximum, the EC’s are distributed equally over the pillars (2.5 EC each).

To allow students more flexibility in filling in all the pillars and, at the same time, to specialize in the knowledge domain of their choice, we offer the following possibilities:

  1. The programme will offer a course Capita Selecta Interaction Technology of 5 EC enabling the student to deepen his/her knowledge in a topic of choice. The student is responsible for finding a supervisor and preparing a proposal with clear goals for this course. The supervisor should agree with the proposal before the start of the Capita Selecta Interaction Technology course.
  2. A student doing an internship may choose to fill max two pillars with max 5 EC per pillar after consultation with the programme mentor and a supervisor. The decision to which pillar the EC’s will be assigned will depend upon the focus and content of an internship. The requirement is that a student dedicates a substantial part of the internship (and thus report) to the chosen pillar(s) and spends an adequate number of hours on the topic of that pillar. An agreement needs to be made with a supervisor who will grade that part of a report before the internship starts.
  3. Students can use their Final Project (30 EC) to assign max 10 EC to max two pillars. Maximum 5 EC can be assigned per pillar. The assignment of EC points needs to be approved by the programme mentor in consultation with the supervisor of the Final Project.

How to choose your courses?

Plan 15 EC in each block. Foundations of Interaction Technology is mandatory upon starting the master (either in semester 1 or 2). Pillars: 

  • = Technology (take min. 20 EC in total), 
  • UHC = Understanding Human Context (min. 10 EC)
  • = Research (min. 10 EC)
  • = Design (min. 5 EC)
  • IIE = Impact, Innovation Entrepreneurship (min. 5 EC)
  • = Storytelling (min. 5 EC).

Courses belonging to two pillars count half for each, so 2,5 per pillar they belong to. Advanced courses and projects can belong to different pillars depending on the project (TBD, to be decided) and can only be done after finishing the corresponding introductory course. 

All courses are 5 EC unless stated otherwise. You can find the course codes and short course descriptions via the Course programme form I-Tech 2019-2020. You can use the same document when you would like to request approval for the individual exam programme you have chosen. HCID students can find more instructions here. For support and advice in making (coherent) and proper choices, please contact dr. Mariët Theune. Your final curriculum proposal will be assessed by your programme mentor prof.dr. Dirk Heylen.

INTERACTION TECHNOLOGY (I-TECH) FIRST YEAR 2019-2020 (VERSION 20 AUGUST 2019)


Block 1A (Q1)

Block 1B (Q2)

Block 2A (Q3)

Block 2B (Q4)

T: Basic Machine Learning 

T: Multi-Agent Systems 
T: Digital Control Engineering

T&UHC: Foundations of Interaction Technology 

T&UHC: Natural Language Processing 
UHC: Philosophy of Technology 

R: Concepts, Measures and Methods 

D: Create the Future (10 EC)

IIE: Brand Management  

S: Documentary Practice 

TBD: Advanced Affective Computing  

TBD: I-Tech Project (block 1A and 1B, together 10 EC)[1]

 

T: Data Science  

T: Engineering System Dynamics 

T: Foundations of Information Retrieval

T: Deep Learning - From Theory to Practice[2]

T&UHC: Speech Processing 

UHC&D: Multisensory Design

R: Empirical Methods for Designers  

D: Human Centred Design 

IIE: Computer Ethics  

IIE: Basics of Impact, Innovation & Entrepreneurship 

S: Storytelling Through Oral Presentation 

TBD: Advanced Machine Learning 

TBD: Advanced Project in Natural Language Processing 

TBD: I-Tech Project (block 1A and 1B, together 10 EC)1

T: Data Science  

T: Image Processing and Computer Vision 

T: Ubiquitous Computing 

T&UHC: Foundations of Interaction Technology 

T&UHC: Brain Computer Interfacing 

T&UHC: Conversational Agents 

T&D: Social Robot Design 

R: Trends in Human Robot Interaction Research 

R: Human Computer Interaction 

D: Mastering Tinkering

IIE: Global Strategy and Business Development 

IIE: Strategic Technology Management and Innovation 

IIE: Entrepreneurial Finance 

S: Storytelling Through Sound 

TBD: I-Tech Project (block 2A and 2B, together 10 EC)1

TBD: Advanced Project in Information Retrieval 

TBD: Advanced Speech Processing 

T: Virtual Reality 

T: Modern Robotics 

T: Tele-Interaction in Robotics

T&UHC: Affective Computing 

T&UHC: Communication Technology for Global Work

D&S: Designing Interactive Experiences 

D: Design and Behaviour Change

D: Embodied Interaction 

S: Art, Mathematics and Technology 

TBD: I-Tech Project (block 2A and 2B, together 10 EC)1

TBD: Advanced Conversational Agents 

TBD: Advanced Brain Computer Interfaces 

TBD: Advanced Human Robot Interaction 

TBD: Advanced Computer Vision and Pattern Recognition 

TBD: REDI: Research Exp. in Databases and Information Retrieval 

Courses that can be taken in any block: T: Artificial Intelligence self-tuition (only for those who did not do AI in their bachelor or premaster), IIE: Advanced Project in Impact, Innovation and Entrepreneurship (after having done IIE Basics), TBD: Capita Selecta I-Tech.

Interaction Technology (I-Tech) second year 2019-2020


Block 1A (Q1)

Block 1B (Q2)

Block 2A (Q3)

Block 2B (Q3)

Internship (20 EC)[3]

Research topics (10 EC)

Final project (30 EC)[4]

 

[1]We strongly discourage students from doing the I-Tech project in the first semester of their master programme, except for students who did the CreaTe bachelor.

[2]Only if Basic Machine Learning has been finished successfully.

[3]A student doing an internship may choose to fill max two pillars with max 5 EC per pillar after consultation with the programme mentor and a supervisor. The decision to which pillar the EC’s will be assigned will depend upon the focus and content of an internship. The requirement is that a student dedicates part of an internship (and thus report) to the chosen pillar(s) and spends an adequate number of hours on the topic of that pillar. An agreement needs to be made with a supervisor who will grade that part of a report before the internship starts.

[4]Students can use their Final Project (30 EC) to assign max 10 EC to max two pillars. Maximum 5 EC can be assigned per pillar. The assignment of EC points needs to be approved by the programme mentor in consultation with the supervisor of the Final Project.