(1) Self-managing the designer’s process of creation:
- Graduates understand autonomous design, and have the skills and knowledge to act as an autonomous designer, so
- they can identify and choose projects;
- they can explain and justify ideas in context;
- they have developed personality and a personal style.
- Graduates understand and are skilled in creative thinking and creative acting, so
- they know and can apply creative thinking techniques;
- they know and can apply divergent and convergent thinking;
- they know and can apply tinkering.
- Graduates understand and have the knowledge to employ multidisciplinary design methods, so
- they understand and can apply phasing in the systematic design process;
- they understand and can apply demand driven and explorative design;
- they can design in a team, and invoke help of experts;
- they have the knowledge and skills to document and report;
- they have the knowledge and skills to incorporate the user in the design process;
- they have the knowledge and skills to evaluate design options and take design decisions.
(2) Understanding and use of technology
- Graduates understand and can use technology in the following domains:
- software, algorithms, physical interaction;
- web technology, web services and data management;
- behaviour of physical systems, (especially in the electrical domain);
- sensing, implicit interaction;
- telecommunication.
- Graduates can rely on a basic knowledge of physics, mathematics and engineering in support of their understanding and use of technology.
(3) Designing for interaction, expression, impact and experience
- The graduates understand and can use expressive technology, so
- they have knowledge and skills in expressive media, like stills and moving images, sound and 3d-modelling;
- they have knowledge and skills in storytelling, story worlds, and messaging.
- The graduates
- have knowledge of and can investigate human technology relationship and human design relationship;
- are familiar with arts and culture;
- are aware of human factors, and of social patterns and societal structures.
(4) Societal and economic value
- The graduates have knowledge and skills to bring creative technology to the market, so
- they have the knowledge to perform a market analysis;
- they are familiar with attracting capital and financing;
- they understand intellectual property rights;
- they can write a business plan.
- Graduates are aware of the roles of designers in society, and the standards (ethically and legally) for professional behaviour.
(5) Academic and professional skills
- Graduates can communicate with experts and non-experts about all aspects of their field, this communication covers
- presentation;
- justification;
- documentation;
- scientific debate (to a limited extent); in this communication the graduate knows how to employ modern media.
- Graduates are
- capable of logical reasoning;
- inquisitive and capable of posing proper questions;
- they have knowledge of research methods;
- they can set up their own research (to a limited extent);
- they can critically evaluate results obtained (by themselves and others);
- they can work in a team;
- they are capable of critical reflection and can adapt their behaviour on the basis of that reflection;
- they are aware of gaps in their own knowledge and skills;
- they are prepared to learn and capable of learning.