Johannes Steinrücke graduated from the Research Master Methodology and Statistics for the Behavioural, Biomedical and Social Sciences at Utrecht University in 2017. He completed his BSc in Psychology at the University of Twente in 2015. During his master’s thesis project, where he worked on developing a sequential testing algorithm for Serious Games using a Bayes Factor, he spent some time in the Silicon Valley to collaborate with a company developing a serious game for pre-schoolers in the US.
In September 2017 he started his PhD project at the department of Instructional Technology (IST), where he is working on assessment and instructional interventions in digital game based learning environments.
- (Sequential) adaptive testing
- Game Based Learning / Serious Games
- Assessment in digital learning environments