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Deniece Nazareth, MSc.


I am working as a researcher in the EU project Concept Creation Technology (ConCreTe) at the department Cognitive Psychology and Ergonomics. ConCreTe aims to study conceptual creativity in humans and machines. It serves a long-term vision of computer systems that can behave in ways comparable with human creativity, autonomously and interactively, with better interaction between human and machine, better autonomous systems in general, and possibly creativity of new kinds, not yet exhibited by humans.

My research focuses on human creativity as computational creativity is seen as creativity as exhibited by humans. Human creativity serves as the basis for developing new evaluation methods for computational creativity based on empirical and behavioral studies. With these new evaluation methods, we can then evaluate the creativity of computer systems.

Curriculum Vitae


2012 – 2014

Master Psychology, University of Twente, the Netherlands.
Specialization: Human Factors and Media psychology.
Master thesis: ‘The fluency effect as the underlying variable for judging beauty and usability’. Graduated: Cum Laude

2007 – 2011

Bachelor Psychology, University of Twente, the Netherlands.
Minor: International Management, internship in Malaysia (Nov 2009 - Mar 2010).
Additional course: Marketing.

2001 – 2007

Gymnasium, Lyceum de Grundel, Hengelo (O), the Netherlands.

Work experience

Sep 2015 – now

Project Concept Creation Technology (ConCreTe) at the department Cognitive Psychology and Ergonomics, University of Twente.

Nov 2009 - Mar 2010

Internship at Montessori Small Wonder Children’s House, Subang Jaya, Malaysia


Publications can be found here.

  • Van der Velde, F., Wolf, R.A., Schmettow, M., & Nazareth, D.S. (2015, June). A semantic map for evaluating creativity. Paper presented at the ICCC 2015: The Sixth International Conference on Computational Creativity, Park City, Utah.