Module 1:
We Create Identity

Module 2:
Smart Environments

Module 3:
Living and working Tomorrow, Ideation and Explorative Design

Module 4:
Art, Impact and Technology

Osiris descriptions

Osiris


Osiris


Osiris


Osiris


Additional info

additional info

additional info

additional info

additional info

1: Self-managing the designer's process of creation

We Create Identity
(CA)

Smart Environments
(CA)

Living and working Tomorrow
(CA)

Have Fun and Play!
(CA)

2: Understanding and use of technology


Smart Environment Lectures

Introduction to physical systems and dynamical systems



Programming

Physical computing & programming


Algorithms in Creative Technology


Introduction to computer science and engineering

Engineering our digital future




Mathematics sprint week

Introduction to mathematics and modeling

Introduction to mathematics and modeling

Statistics

3: Designing for interaction, expression, impact and experience

Visual communication

Sketching

Interactive visualization (3D-modelling) sprint week



Video editing workshop


Designing in context

Human Factors


Web technology




4: Societal and economic value





5: Academic and professional skills

Essay

Project management

Documentation



Reflection

Time management





Systematic engineering and design

Presentation

Presentation (pitches)


Portfolio

Portfolio

Portfolio

Portfolio

The columns correspond to the four modules. Each module has a study load of 15 EC. Each module is scheduled in a ten weeks period (a quartile)

Activities in each column are grouped according to their contribution to the five Creative Technology themes. More details are on the Year 1 descriptions page.

Each module has a CA: a “Creative Application” which means
to work in a group towards a concept and prototype, where the constraints on the result to be delivered are very general, and where finding a “starting point” is part of the designer’s creative process.