Health care facilities evolve constantly. They not only need to be renovated, but also adjusted to the constantly changing health care standards, health related policies, and newly available technical innovations. Designing such new evolutionary adjustment of facilities is not an easy task because of the large amount of stakeholders that designers need to integrate in the design process. Participatory design is an approach that promises to actively involve all these stakeholders in the design process as co-designers. However, in practice participatory design efforts often fail because a sufficient exchange of knowledge between the participants is not easily realised. Early simultaneous experiments of the Laboratory of Design Production and Management and the Center for Visualization and Simulation in Construction have already hinted that Virtual Gaming technologies can support this necessary knowledge exchange during participatory design efforts. The goal of this project is to move this area of research beyond these initial experiments and to explore how Virtual Gaming technologies can support participatory design efforts across the gamut of health care products, starting from medical devices, to interior room layouts, to the design and construction of complete health care facilities.
Principle Responsibilities:
· You will review the background and state of the art in the use of serious gaming as part of participatory design processes.
· You will obtain hand-on experience in the development and application of virtual gaming technologies by conducting case studies at our industry partners
· You will translate your case study findings in a design approach that guides designers in when and how to apply what virtual gaming technologies within participatory design processes.
· You will be expected to actively get involved in the ongoing cooperation with the industry partners of the Laboratory of Design Production and Management and the Center for Visualization and Simulation in Construction. This interaction includes the active support of ongoing design efforts in practice with virtual gaming technologies.
· You will be expected to acquire and apply the necessary technical skills to develop new and custom tailor existing virtual gaming technologies to the needs of our industry partners.
· You will be responsible for documenting and disseminating the project results throughout the project duration. You will be expected to finish the project with a PhD thesis and disseminate the results through publications in peer-reviewed journals, presentations at international conferences, and knowledge transfer sessions with industrial partners.
· Your main responsibility will be to carry out research, but you will also be given the opportunity to acquire some teaching experience. |