J. Soraker, MA
Department of Philosophy [Cubicus building, B228] University of Twente Postbox 217, 7500 AE Enschede Office phone: +31 53 489 5603 Mobile: +31 6 4705 9544 Blog: http://soraker.blogspot.com Email: j.h.soraker /at/ utwente.nl |
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Current Teaching and SupervisionCA1: We.Create.Identity (Bachelor in Creative Technology), Q1, Fall 2009) Graduate course on Computer Ethics (Course code 161268, Q4, Spring 2010) ‘Academic skills’ for psychology students Supervision, PSTS MA students BackgroundJohnny Hartz Søraker is a PhD research fellow at the Department of Philosophy, University of Twente. He is a member of the VICI project on the Evaluation of the Cultural Quality of New Media, working on the sub-project “The Value of Virtual Worlds and Entities”. Søraker received his MA degree (Cand. Philol.) in Philosophy from the Norwegian University of Science and Technology (NTNU). The MA thesis, entitled “Man vs. Machine – an exploration of the concept ‘continuity’”, was an inquiry into claims about the uniqueness of man, the prospects of artificial intelligence, the reducibility of conscious experience and the adequacy of third-person perspectives when explaining human behavior. Since then, Søraker has published papers and given numerous lectures related to computer ethics – especially on virtual reality, Internet regulation and moral status. |
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ResearchSøraker’s research in the VICI project focuses on how the unique epistemological and ontological status of virtual worlds and entities determines its potential to be of value and/or conducive to human well-being. In approaching this question, the dissertation deals with both the theoretical nature of virtual worlds and entities, in particular how their mode of existence and epistemological status might differ from actual entities, as well as the possibility of virtual entities, experiences and activities that are of instrumental, inherent or intrinsic value similar or superior to those of the actual world. The overall aims are to get a better theoretical understanding of virtual worlds and entities, a better practical understanding of their ability to change our lives – the ultimate goal being to propose and consider a framework for better normative analyses of how virtual worlds and entities might change our conception of value and well-being. |
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International, peer-reviewed publications
Other Publications
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Works in progress (in addition to dissertation)“The relative value of virtual relationships: A critique of objective measures of quality of life in virtual communities” On the opportunity costs of different virtual experiences and an analysis of the problems involved in assessing whether virtual experiences are conducive to the good life. Full paper presented at Internet Research 9.0 conference (Association of Internet Researchers), and invited for an upcoming anthology on The Good Life in Technological Age (Eds.: P. Brey, A. Briggle and E. Spence) “Virtually Good? What can we learn from the argument from false pleasures” On the potential for desire fulfillment in virtual worlds in light of the argument from false pleasures (Nozick, Kagan,…). Presented at CEPE’09 and SPT’09. “Virtual entities, environments, worlds and reality – Suggested definitions and taxonomy” A suggested set of definitions for different types of virtual entities and environments. Published as part of the Philosophy of Computer Games 2009 conference proceedings (online), and invited for an upcoming anthology. “Philosophy of Virtual Worlds: Reshaping the Old and Preparing for the Future” In this paper I discuss how philosophy of virtuality relates to a number of traditional epistemological and ontological issues, and how consideration of these theoretical issues are relevant to examining the ethical and societal challenges posed by virtual worlds. Invited lecture for Philosophers’ rally. “Upgrading and Degrading Continuities” “The Philosophy of Simulation: Not the Same Old Stew” A response to Frigg and Reiss’ forthcoming Synthese paper entitled “The Philosophy of Simulation: Hot New Issues or Same Old Stew?” and a slight reworking of the first chapter of my thesis in which I discuss the peculiar and unique characteristics of computer simulations in general and virtual reality in particular. Presented at ECAP 2008. Still under development. “Did the Sage of Königsburg Never Try VR? – Some Reflections on Virtual Reality in Light of Kant’s Refutation of Idealism” On truth claims in virtual reality, especially in light of a Kantian coherentist theory of truth and his use of congruence and intersubjectivity criteria. Presented at International Workshop: Kant Revisited in Light of New Technology. Still under development. “The Role of Moral Principles and Norms in Casuistic Reasoning” |
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